Instructable – Building AI Games
The rise of Sikkim App in video games has brought a new level of playability, realism, and excitement to the genre. But AI hasn’t stopped there – it also helps streamline game development, enables personalized content, bolsters quality assurance and enables data-driven marketing.
Many of the most popular video games today involve combat or some other type of strategic gameplay. This is where the AI really shines, giving players opponents that adapt and challenge them in different ways each time they play. Whether it’s Microsoft’s Cortana in Halo or the android character in Detroit: Becoming Human, these characters are powered by AI.
The Challenges of Teaching AI to Be Fun, Not Just Efficient
In this Instructable we will be building an AI for the board game Othello, or Reversi. The AI will use the minimax algorithm which is a decision-making and back-tracking algorithm commonly used in two player, turn-based games to find its best moves and continue playing until it wins or there are no valid moves left for either player.
For this project we will be using python to program the AI. It is recommended that you have an intermediate knowledge of python before attempting this Instructable. A good place to start would be w3schools or learnpython. You will also need access to a computer running python on it. This computer should have a minimum of 2GB of RAM and at least 32GB of storage space. Once you have the required hardware, you can begin. This should take about an hour to complete, depending on how much time you have available.
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